ASA operate muzzle velocity limits based on the energy in joules to allow players to use higher weight BBs without compromising safety. We also adhere to ASNZ guidelines for velocity limits.
Below is a chart showing the correlation between the BB weight, FPS (feet per second) muzzle velocity and the resulting energy. We ask players to avoid going right to the maximum limit as this may result in a chrono being taken on the day and the gun being banned. Any gun above the following limits will not be allowed on the field. No exceptions, even if its over 1 FPS The DS, Committee, and or Event Organiser has discretion to re-test any gun in possession of a player on field, to ensure the gun remains within these limits. It is the owners responsibility to ensure all their guns are well within the permitted FPS. These rules are in place for the safety and enjoyment of all players at ASA events which ASA take very seriously. For ease of understanding the following limits are given in FPS measured with 0.2g BBs, as well as Joules. ASA operates three classes of weapons: CQB Class
Max of 1.13 J (350 FPS 0.20g) Assault Class
Max of 1.63 J (420 FPS 0.20g) Sniper Class
Max of 3.33 J (600 FPS 0.20g) For all Sniper Class are further subjected to the following conditions of use:
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